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21. Give supers drones back - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars. A blob of fifty supers, plus their friendly neighbourhood ...
- by Radhe Amatin - at 2013.11.28 06:28:00
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22. CCP and where Incarna, Ambulation, Walking in stations? ! - in Player Features and Ideas Discussion [original thread]
Seranova Farreach wrote: Radhe Amatin wrote: i believe CCP is working on adding new region of space , with a whole new array of player build stuff. I want that as fast as possible so ignore any kind of stupid walk in stations. Much more inte...
- by Radhe Amatin - at 2013.11.28 06:18:00
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23. CCP and where Incarna, Ambulation, Walking in stations? ! - in Player Features and Ideas Discussion [original thread]
i believe CCP is working on adding new region of space , with a whole new array of player build stuff. I want that as fast as possible so ignore any kind of stupid walk in stations. Much more interesting content the WiS which adds nothing to eve g...
- by Radhe Amatin - at 2013.11.27 06:15:00
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24. In need of help, Ghost sites Fits! - in Ships and Modules [original thread]
simple Cov ops frigate...warp in cargo scan the site and pick a can to do....most likely the one with the most shiniest loot. Tanked battlecrusier and various other high ehp ships works but getting more then 2 cans is highly improbable besides u ...
- by Radhe Amatin - at 2013.11.21 21:56:00
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25. Hailing Freqencies and Voice Comms and Webcams - in Player Features and Ideas Discussion [original thread]
-1
- by Radhe Amatin - at 2013.11.15 11:20:00
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26. Defender slot / T2 Defender cruisers - in Player Features and Ideas Discussion [original thread]
Your idea is not bad but having a defense system that takes out missiles will render those ship useless......so i can offer my own ideas/improvements to yours. Like Tracking Disruptors affect turrets affecting optimal and tracking speed but those...
- by Radhe Amatin - at 2013.11.15 11:04:00
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27. ship idea - in Player Features and Ideas Discussion [original thread]
how about give all ships a covert ops cloaking device and rename the game Cloak Online and afk camp each other to end of times?
- by Radhe Amatin - at 2013.11.13 13:43:00
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28. ship idea - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: You missed the 'one line bad ideas' thread. Try posting here for a better response: https://forums.eveonline.com/default.aspx?g=posts&t=272809 agreed
- by Radhe Amatin - at 2013.11.13 13:40:00
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29. Goodbye Brackets? - in Player Features and Ideas Discussion [original thread]
so you want to change the current white square bracket with ship icon bracket. And how will we make a difference between a falcon, blackbird and rook (same for other t2 hulls)? In this case u still have to scroll through overview becasue they will...
- by Radhe Amatin - at 2013.11.13 13:39:00
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30. New Rat - in Player Features and Ideas Discussion [original thread]
Abdiel Kavash wrote: OkaskiKali wrote: I can see a place for this in terms of an alien race that use gorilla type warfare to hit and run systems in null sec Space Monkeys ? LoL
- by Radhe Amatin - at 2013.11.13 13:33:00
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31. New ship idea - in Player Features and Ideas Discussion [original thread]
OkaskiKali wrote: Radhe Amatin wrote: bad for two reasons: 1. shooting while cloaked is totally overpowered for some obvious reason like no one can shot back. 2. In order to make this mechanic work (if by some idiotic reason CCP decides to ...
- by Radhe Amatin - at 2013.11.13 13:31:00
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32. New Rat - in Player Features and Ideas Discussion [original thread]
no aliens for one reason... from a lore stand point they can easily add some kind of alien race by saying that through heroic ventures by some bla bla bla corporation into unknown space they encountered an alien race with tech rivaling our own bla...
- by Radhe Amatin - at 2013.11.13 10:22:00
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33. New ship idea - in Player Features and Ideas Discussion [original thread]
bad for two reasons: 1. shooting while cloaked is totally overpowered for some obvious reason like no one can shot back. 2. In order to make this mechanic work (if by some idiotic reason CCP decides to put something like this in game ) there will...
- by Radhe Amatin - at 2013.11.13 09:59:00
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34. WarpGates and Gatewarping ideas. Few. - in Player Features and Ideas Discussion [original thread]
First thing cap ships can`t use jump gates. Second, your ideas are all anti gate camping...so i can understand its sometimes frustrating to lose a ship to a gate camp but after the first 100 loses you will g t used to it and maybe learn to use sc...
- by Radhe Amatin - at 2013.11.10 12:50:00
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35. Best dread support ship for my alt - in Ships and Modules [original thread]
Liam Inkuras wrote: Falcon +1
- by Radhe Amatin - at 2013.11.05 09:41:00
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36. Fixing HAM and HML - in Ships and Modules [original thread]
Hams are fine good range and dmg projection..... HML needs a little buff........ since they got nerfed and other long range systems got buffed.
- by Radhe Amatin - at 2013.11.05 09:40:00
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37. Are Nullsec Hacking/Relics Profitable? - in Missions & Complexes [original thread]
It depends on where you do the site mostly...... for example sansha relic sites are more profitable because you get 4 good salvage from them like: Intact armor plates around 3.4 mils per piece Power circuits 2.4 mils per piece Armor plates 160.00...
- by Radhe Amatin - at 2013.11.05 09:28:00
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38. Cartel prison retention - angel 8/10 - in Missions & Complexes [original thread]
8/10 have a drop problem i have run like 30 of this split between guristas and serpentis and i have not seen a single drop besides the OPS. So i stopped running them, you're better off running 7/10 then 8/10, loot might not be as price as 8/10 but...
- by Radhe Amatin - at 2013.11.05 09:11:00
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39. Nation on the Rise, not just another mindless escalation - in Missions & Complexes [original thread]
You should also try https://wiki.eveonline.com/en/wiki/Sennen%27s_Tip pretty nasty my tengu was caped out in 30 secs. Barely got out alive.
- by Radhe Amatin - at 2013.11.05 09:07:00
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40. HAM Tengu for LVL '4s (dealing with frigs) - in Missions & Complexes [original thread]
2 x T2 rigors and 1x t2 flare + javelins will eat frigs. Not sure how resilient frigs are in level 4 missions because i never done any but it works pretty damn well against Null sec anomalies elite frigs.
- by Radhe Amatin - at 2013.11.05 09:03:00
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